
Portal 2
Laser Puzzles
Level Design
Requirements
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Difficulty: 2/5
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Fast walkthrough: 2 minutes
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DLC quality and complexity
Intentions
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3 main ingredients
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Lasers​
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Cubes
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Buttons
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Short mechanic reminders (Tutorials)
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Linear progression
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Limited portal areas
Fast Walkthrough - ​2 minutes
Average Walkthrough - 10 to 25 minutes
Top View
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Room 1 - Laser and Cube Reminder
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Room 2 - Vertical Puzzle
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Room 3 - Laser Cube Reminder
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Room 4 - Stacking Puzzle
S
E
Starting Point
Ending Point

1.
2.
3.
4.
S
E
Room 1 - Laser and Cube Reminder

Top View

Side View
E
E
S
S
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The entire room is visible from the start.
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The exit is visible from the start.
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The player have to complete the two short tutorials to progress.
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Laser Fields and a Fizzler needs to be passed to continue to the next room.
Room 2 - Vertical Puzzle
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Light guides the player to the exit at the top of the room.
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The next step is always in the facing direction of the player.
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Laser Fields and a Fizzler needs to be passed to continue to the next room.
Side View

Top View
S
S

E
E
Room 3 - Laser Cube Reminder


E
E
S
S
Top View
Side View
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The entire room is visible from the start.
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The exit is visible from the start.
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The player have to complete a short tutorial to progress.
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A visual exemple of what the player is expected to do is in the white part of the room, inaccessible.
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Laser Fields and a Fizzler needs to be passed to continue to the next room.
Room 4 - Stacking Puzzle


Top View
Side View
S
S
E
E
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The entire room is visible from the start.
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The exit is visible from the start.
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This room have two possible solutions.
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This room is the most challenging.
Description of the map
Other development informations
Ameliorations I'd like to make
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Make the Second room's exit visible from the entrance of the room
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Let go a bit more of the player's hand
Challenges and solutions
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It was challenging to get the right level of difficulty for my puzzle. I made many playtests to see how people were approching the puzzles.
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I had to make it easier multiple times. Each time, it shortened the fast walkthrough to the point I had to create a new room close to the date of delivery. I added the third room and adjusted the fourth one to adapt to it.